Guide
How PlanetPad works
Launch a satellite. Pick a planet. Your own coin on pump.fun, with your name, your ticker and your picture, paired with SPCX and in orbit of one of nine planets.
PlanetPad is a launchpad for pump.fun coins on Solana. The map is the real solar system: the Sun at the centre and the planets on their real orbits. What you launch is a satellite: your own coin, which orbits the planet you pick, one of nine. The Sun at the centre is SUNCOIN, the platform coin. Every satellite is paired with SPCX, the tokenized SpaceX stock issued by Backpack Securities. Its creator fees are split on chain, locked at launch: you keep 20% as its creator, and 40% goes to the satellite's holders every hour. Launching a satellite buys and burns a little of its planet's coin, minting a planet buys and burns SUNCOIN, and launches open when SUNCOIN is live. You need only SOL, and you approve once in Phantom. Your wallet signs every launch and trade; PlanetPad never holds your funds.
1Connect Phantom
Open PlanetPad, press Connect and approve one signature in your Phantom wallet. That signature proves the wallet is yours and is verified by our own server. It does not move funds, and there is no email or password.
You can fly the map and read any planet or satellite without connecting. You only need a wallet to launch or to trade.
2Launch a satellite
A satellite is your own pump.fun coin. You choose everything about it:
- Name, ticker and picture. Yours to choose. A short description is optional.
- The planet it orbits. One of nine (next section). It must be a planet somebody has minted. This is the one extra choice.
- The burn. Launching buys and burns a set dollar amount, $5 today, of the coin of the planet you picked. It is paid from your SOL (see The burn, and minting a planet).
- The first buy, then approve in Phantom. You enter the first buy in SOL and it is made in SPCX. The swap from SOL to SPCX is part of the same approval: there is no separate swap to approve, and you do not need to hold SPCX or any other coin beforehand.
Launch as many as you like. A wallet can launch any number of satellites, round the same planet or different ones. Nothing is held or used up: any number of satellites can orbit a planet.
Check before you sign. A coin's name, ticker and image cannot be changed on pump.fun after launch. Its pair (SPCX) and its fee split (see Where the fees go) are final too. As the creator you receive 20% of your satellite's creator fees, while people trade it.
The picture and the name are yours. You are responsible for what you upload. PlanetPad shows them as they are.
3Pick a planet
Satellites orbit a planet, and there are nine planets to pick from. They are fixed and drawn as they really are, and nobody owns them. Each has a ready-made coin that does not exist until someone mints it (next section). A satellite can only orbit a planet that has been minted. A planet nobody has minted shows "Not minted yet" and cannot be picked.
| Planet | What it is | Distance from the Sun |
|---|---|---|
| Mercury | Planet | 0.39 AU |
| Venus | Planet | 0.72 AU |
| Earth | Planet | 1.00 AU |
| Mars | Planet | 1.52 AU |
| Jupiter | Planet | 5.20 AU |
| Saturn | Planet | 9.57 AU |
| Uranus | Planet | 19.2 AU |
| Neptune | Planet | 30.2 AU |
| Pluto | Dwarf planet | 39.5 AU |
The Sun is not one of the nine. The Sun is SUNCOIN, the platform coin, at the centre: you can tap it, but nothing orbits it and nobody mints it. The Moon is scenery, drawn round Earth. The asteroid belt and the Kuiper belt are scenery too.
Your satellite is shown as Orbiting the planet you picked, on the map, in the list view and on its coin page.
The planet is a PlanetPad link, not an on-chain pairing. Which planet a satellite orbits is PlanetPad's own record, stored when you launch. On chain your coin is paired with SPCX and nothing else. What the planet does decide is where two shares of your satellite's creator fees go: 5% to that planet's minter and 25% to that planet's buyback wallet (see Where the fees go).
4The burn, and minting a planet
Launches open when SUNCOIN is live. SUNCOIN, the platform coin, is not launched yet. Until it is, nothing can be launched on PlanetPad: no satellite and no planet.
Launching a satellite buys and burns its planet's coin. A satellite on Mars buys and burns the Mars coin ($MARS), not SUNCOIN. The cost is set in dollars, $5 today. On a planet's panel it reads "Launch a satellite here: buys and burns $5 of Mars coin". This is why a satellite can only orbit a minted planet: a planet nobody has minted has no coin to burn.
Planets are minted by users. Each of the nine planets has a ready-made coin: its real name, its ticker (such as $MARS), its real picture, paired with SPCX. The coin does not exist until one wallet mints it.
- Minting a planet means you launch that planet's coin on pump.fun, and SUNCOIN worth that planet's mint cost is bought and burned for it. Each planet has its own mint cost, set in dollars. The costs are fixed for now and may change. The button reads "Mint this planet: buys and burns $X of SUNCOIN".
- One coin per planet, first come. Picking a planet to mint holds it for you for 15 minutes. Once it is minted nobody can mint it again.
- The Sun cannot be minted. It is SUNCOIN.
- The planet shows who minted it. That is a credit, not ownership: minting a planet gives you no ownership of the planet and no say over it.
- The minter earns a share of fees. 15% of the planet coin's creator fees, and 5% of the creator fees of every satellite that orbits that planet, go to the wallet that minted it. They are paid only while people trade those coins. No amount is promised, and it can be nothing.
How the burn works:
- You need only SOL. You do not have to hold SUNCOIN, a planet coin or SPCX beforehand. Everything is bought with the SOL in your wallet.
- The amount follows the price. The cost is fixed in dollars, so the number of coins depends on the price of the coin that is burned. The price used is an average of PlanetPad's own one-minute price samples over about 20 minutes, never above the price right now and never more than 25% below it. For a planet coin minted a few minutes ago, the lowest of the samples and the current price is used. A quote is good for 60 seconds. If the coin fell more than 1% between the quote and the send, nothing is sent and the page quotes again.
- The review comes first. Before Phantom opens, the last step of the launcher shows "Buys and burns about N MARS ($5)", a table of the SOL needed (buying the coin that is burned, your first buy, and pump.fun's create cost with the fee split setup and network fees), the total checked against your SOL balance, and a numbered list of the transactions. If your wallet is short on SOL you are told the amount before anything is signed.
- One approval, two or three transactions. The sheet says "One approval in Phantom. N transactions are sent in order." N is 2, or 3 when the 0.03 SOL fee split transfer does not fit inside the launch transaction. If you decline in Phantom, nothing is sent.
- First: buy and burn. One transaction swaps SOL to SPCX through Jupiter, buys exactly the burn amount of the coin on its pump.fun bonding curve (or on its PumpSwap pool once it has graduated), and burns it from your own token account. The cost of the buy is capped by a slippage limit of 3%. It is one transaction, so all of it happens or none of it does. The same swap brings in the SPCX for your first buy.
- Then: the launch. Our server sends the first transaction, waits for it, and reads it back from the chain to check the burn. Only then does it send the launch. The sheet follows each step.
- If you already hold the coins. A wallet that already holds enough of the coin burns its own. A wallet that already holds enough SPCX buys with it and no swap is made.
- Leftovers stay with you. Small amounts of SPCX left over from the swap or the buy stay in your wallet. The temporary token account opened for the coin that is burned is closed again.
- The burn and the launch are not one transaction. They are sent one after the other. If the launch fails after the burn landed, the burn is permanent, and it is kept as burn credit for your wallet, so your next attempt needs no new burn. The sheet says what landed and whether you have credit.
- Credit is per coin. SUNCOIN credit counts toward minting a planet. Mars coin credit counts toward a satellite on Mars only.
A burn is permanent. Burned coins are destroyed and cannot be returned, by us or by anyone, and neither can the SOL spent to buy them. Credit is kept only for burns made through PlanetPad's launch flow: coins you burn any other way count for nothing here. The dollar costs can change.
5Build on it
A satellite's level only adds hardware. Holders and lifetime trading volume raise its level, from 0 to 6. Both numbers are needed for a level. Volume is lifetime USD volume. Holders is the most the coin has ever had. Graduating from the pump.fun bonding curve puts a satellite at level 3 at least.
| Level | Holders | Lifetime volume | Name | What is drawn on the satellite |
|---|---|---|---|---|
| 0 | 0 | $0 | Launched | A frame, two panels, your picture |
| 1 | 25 | $5K | Antenna | An antenna |
| 2 | 100 | $50K | Wider panels | Wider solar panels |
| 3 | 250 | $250K | Running lights | Lights on the frame |
| 4 | 500 | $1M | Relay dish | A dish |
| 5 | 1,500 | $5M | Docked module | A docked module |
| 6 | 5,000 | $25M | Small station | A second ring |
Swipe the table sideways on a phone.
A level is never lost. What was built stays built.
A planet develops with its satellites. The same ladder, read from the combined holders and volume of a planet's satellites, puts lights and stations on the planet. That is all it does. The planet itself never changes: each one is drawn with its real global map (grey cratered Mercury, the cloud tops of Venus, Earth with its clouds, red Mars, Jupiter's bands and Great Red Spot, Saturn, pale Uranus, deep blue Neptune, Pluto with its heart), with rings only where they are real. The Sun and the Moon are drawn from their real maps too.
6Orbits and score
Time runs in orbits of one hour. An orbit closes at the top of the hour and the next one begins.
Every satellite has a score: its share of everything happening in the whole system.
- All scores add up to 100, so a score reads as "percent of the system".
- Two windows, one formula. The score is worked out for this hour and for the last 24 hours, rolling.
- The $5,000 wallet cap. One wallet counts for at most $5,000 of volume per coin per window. Pushing volume back and forth through one wallet buys nothing past the cap.
- New holders means holders now minus holders when the window began. It never goes below zero.
- Ties break on market cap, then on age.
Everything is computed from real on-chain trades. Nothing on a leaderboard is invented.
7Two standings
- Satellites are ranked by score, overall and within their planet.
- Planets are ranked by the combined score of their satellites. There are nine rows: the Sun and the Moon are not ranked.
Each has two boards in Standings on the map: This hour and a rolling 24h. A satellite's rank, its place on the map and its share card use the 24h board, so they do not jump every hour. This hour is a tab.
When an hour closes its table is frozen and kept at Past orbits for 14 days.
A rank never moves a planet. Every body stays on its real orbit, at its real relative size. Within a planet, the better ranked satellites ride closer in and are drawn larger.
Hourly rewards come from the fee split, not from a rank. A rank on these boards pays nothing by itself. Sunlight has its own window and its own score: it goes to the top holders of the coins that lead it.
8Where the fees go
Every trade of a coin earns creator fees on pump.fun. On PlanetPad those fees are split, and the split is locked on chain when the coin launches. There are three splits: one for satellites, one for planet coins, one for SUNCOIN. These shares are being confirmed and may be different for coins launched later; a coin keeps the split it launched with.
A satellite's fees
5% to its planet's minter, 25% buys back and burns its planet's coin, 5% platform, 5% buys back and burns SUNCOIN, 20% to the satellite's creator, 40% to this satellite's holders. Paid hourly. Locked at launch.
| Share | Goes to | What happens to it today |
|---|---|---|
| 5% | The wallet that minted the satellite's planet. | Sent straight to that wallet whenever the fees are moved. |
| 25% | The buyback wallet of the satellite's planet. Each of the nine planets has one. | Every hour the job buys the planet's coin with it and burns what it bought. That step is in Preview until hourly payouts are switched on: until then the share accrues and nothing is bought or burned. |
| 5% | The platform. | It accrues. |
| 5% | The SUNCOIN buyback wallet. | Every hour the job buys SUNCOIN with it and burns what it bought. In Preview until hourly payouts are switched on: until then it accrues. |
| 20% | The satellite's creator: the wallet that launched it. | Sent straight to that wallet whenever the fees are moved. |
| 40% | The satellite's own holder rewards wallet. | Paid out every hour to that satellite's holders, in SPCX (next section). Shown as Preview until payouts are switched on. |
On a phone, swipe the table sideways to read every column.
A planet coin's fees
30% buys back and burns SUNCOIN, 15% to its planet's minter, 5% platform, 40% to its planet's coin's holders, 10% Sunlight. Paid hourly. Locked at launch.
SUNCOIN's fees
50% to SUNCOIN holders, 30% platform, 20% Sunlight. Paid hourly. Locked at launch.
This applies only if SUNCOIN is launched through PlanetPad. SUNCOIN is not launched yet.
- The split is shown before you launch, on the confirm sheet, with your planet's name in it. It is also on every coin page.
- It cannot be changed afterwards, by anyone. Right after the launch lands the shares are set through pump.fun fee sharing and the authority to change them is revoked.
- The launch sends 0.03 SOL to a one-time wallet that pays for setting the split and for moving the fees later. It is not refunded. If it does not fit in the launch transaction it travels as one more transaction in the same approval.
- Fees are in SPCX, because that is what the coin is paired with. Read the SPCX issuer note in Paired with SPCX: it applies to every share and every reward.
- A creator or a minter earns only while people trade. No amount is promised.
Buybacks are in Preview, and SUNCOIN does not exist yet. The hourly buyback is built and runs as a dry run: the buyback shares accrue, and nothing has been bought back or burned from them. It goes live together with hourly payouts, and there is no date for that. Do not launch or buy a coin expecting a buyback.
pump.fun's own protocol fees apply on top.
9Hourly rewards
Preview. Payouts are not switched on yet on this site: amounts shown as Preview are computed, not sent.
Once an hour, on the hour, one job does this:
- It moves the fees. For every coin that has earned at least 0.01 SPCX in fees since the last time, the fees are sent on to the shares above. The creator's and the minter's shares arrive in their wallets at this step.
- It pays each satellite's holders. Whatever is in a satellite's holder rewards wallet is shared among that satellite's holders, in proportion to the coins each one holds at that moment, and sent in SPCX.
- It pays each planet coin's holders in the same way, from that planet coin's own rewards wallet.
- It pays SUNCOIN holders from their pool in the same way, once SUNCOIN exists. Until then the pool accrues.
Who is paid:
- You need at least 10,000 coins of the coin in question in your wallet at the hour.
- Only wallets are paid. Liquidity pools and the bonding curve are never counted as holders, before or after a coin graduates. Vaults, burn addresses and PlanetPad's own wallets are left out too, so their share goes to the holders.
- Very small shares are not sent. A share under 0.0001 SPCX is skipped.
- Small amounts wait. If a rewards wallet holds less than 0.05 SPCX it is not paid that hour and rolls into the next.
- All or nobody. If the full list of holders cannot be read that hour, nobody is paid and the amount rolls into the next hour. A partial list is never used.
- At most 2,000 holders of one coin are paid in one hour, largest first.
You do not claim anything. A payout arrives in your wallet as SPCX. Every payout is recorded, and nothing is sent twice.
No amount is promised. What a holder receives depends on how much the coin is traded, on how many coins the holder has and on the rules above. It can be zero. The numbers above may change, and payouts may be paused. Rewards are paid in SPCX, which its issuer can freeze or pause.
Platform wallets are held in Privy; PlanetPad's server holds no wallet keys. The buyback wallets, the pools, the holding wallet, gas and every coin's rewards wallet are Privy wallets: the server asks Privy to sign and never stores a key.
10Sunlight
Sunlight is one pool of SPCX, paid every 2 hours to the top 50 holders of the top 3 coins, split evenly. The Sunlight page shows the pool filling up, the coins in the running, whether your wallet is in the top holders of one of them, and every past window.
- 20% of SUNCOIN's creator fees and 10% of every planet coin's creator fees flow into the Sunlight pool, in SPCX.
- Every 2 hours, at fixed times (00:00, 02:00, 04:00 UTC and so on), the top 3 coins of that window win: satellites and planet coins, scored on volume (capped per wallet), new holders and market cap. A coin needs at least 25 holders and $250 of volume in the window.
- The pot is split evenly between the 3 winners, and each winner's share is split evenly between its top 50 holders, paid in SPCX straight to their wallets.
- Liquidity pools and the bonding curve are never counted as holders. If fewer than 3 coins qualify, the unawarded share stays in the pool for the next window.
- Its own window. Sunlight looks at the 2 hours before each payout time, with the same score as the standings: volume (capped per wallet), new holders and market cap. Satellites and planet coins compete together. SUNCOIN does not: it funds the pool.
- The snapshot. Holders are read from the chain at the payout. What matters is what a wallet holds at that moment.
- Liquidity pools and the bonding curve are never counted as holders. They never take one of the 50 places. Nor do burn addresses, fee vaults or PlanetPad's own wallets.
- All or nobody, per coin. If a winner's holder list cannot be read in full, its share is not paid and stays in the pool.
- Preview. Sunlight payouts are not switched on yet. Each window is worked out and recorded as it would be paid, and nothing is sent.
No Sunlight amount is promised. The pool holds only what fees have brought in. Do not launch or buy a coin expecting Sunlight.
11Paired with SPCX
The pair
Every satellite launches as a pump.fun coin whose bonding curve is quoted in SPCX: the curve holds SPCX, every buy and sell trades against SPCX, and creator fees, and the hourly rewards paid from them, are in SPCX. SPCX is "SpaceX - Backpack Securities", a tokenized stock issued by Backpack Securities (mint SPCXxcqXj6e5dJDVNovHN8744zkbhM2bYudU45BimGb). It is on pump.fun's own list of quote assets.
SPCX is issued by a third party, not by PlanetPad. The issuer can freeze an individual SPCX account, pause all SPCX transfers, and move or burn balances. If SPCX is frozen or paused, coins paired with it cannot be bought or sold while that lasts, and rewards in SPCX cannot be sent or received. Holding SPCX is subject to the issuer's own terms and eligibility rules: check the issuer's terms. PlanetPad has no relationship with Backpack Securities or SpaceX, and a satellite is not a share in SpaceX.
| Badge | When | What it means |
|---|---|---|
| Paired with SPCX | SPCX is on pump.fun's list of quote assets | The coin's bonding curve holds SPCX and every buy and sell trades against SPCX. You can pay in SOL: it is swapped to SPCX on the way. |
| SOL pair | Only if pump.fun takes SPCX off its list | New satellites launch quoted in SOL. They are not paired with SPCX and the app does not say they are. |
On a phone, swipe the table sideways to read every column.
- The badge is read from the chain. "Paired with SPCX" is only shown for a coin whose bonding curve is really quoted in SPCX.
- A coin keeps the pair it launched with. pump.fun pairings are final.
- Prices follow SPCX. A satellite is priced in SPCX. The dollar values on screen come from the SPCX price, so they move when SPCX moves.
Trading with SOL or with SPCX
- Paying with SPCX is one transaction.
- Paying with SOL is two transactions, approved one after the other. To buy: SOL is swapped to SPCX through Jupiter, then the SPCX buys the coin. To sell for SOL: the coin is sold for SPCX, then that SPCX is swapped to SOL through Jupiter.
- If the second step fails you keep the SPCX from the first. Nothing is lost, but you are then holding SPCX.
Where this stands. Every launch, buy and sell described here was built by our own server code and simulated against the live Solana network. The fee splits, the hourly job and the buy and burn were also run on a private test copy of the network. Nothing was sent to the live network. No satellite has been launched through PlanetPad on mainnet yet, and hourly payouts are switched off: amounts shown as Preview are computed, not sent.
12Reading the map
The home page is a live 3D map of the real solar system. The Sun is in the middle. Mercury, Venus, Earth with the Moon round it, Mars, the asteroid belt, Jupiter, Saturn, Uranus, Neptune, Pluto and the Kuiper belt follow in their real order. Distances and sizes are compressed so all of it fits on one screen; the number under each name is the real distance from the Sun. Drag to turn, pinch or scroll to zoom.
| What you see | What it means |
|---|---|
| A small craft with a picture in the middle | A satellite: someone's coin. The picture is the one its creator chose. |
| Name ($TICKER) under a craft | The satellite's name and ticker, like "Voyager Cat ($VCAT)". Shown when you are close enough to read it. |
| A dot near a planet | A satellite seen from far away. Fly to the planet to see it properly. |
| Closer to its planet, and larger | Better ranked among that planet's satellites, on the 24h board |
| Faster, with a warm glow | More 24h volume |
| Antenna, wider panels, lights, dish, module, second ring | The satellite's level |
| Where a planet is, and its size | Its real orbit and its real size, on a compressed scale. Not a rank, not a market cap. |
| The number in brackets under a planet's name | Its real distance from the Sun in AU (1 AU is the distance from the Sun to Earth) |
| "N satellites" under a planet's name | How many satellites orbit it |
| Lights and stations on a planet | Its development, from its satellites' totals. Built things only. |
| The Moon | Scenery, drawn as it really is, round Earth. Nothing orbits it and it cannot be picked. |
| The Sun, labelled "Sun · SUNCOIN" | SUNCOIN, the platform coin. Tap it for the platform coin's panel. Nothing orbits it and it cannot be minted. |
| The Sunlight chip | The Sunlight pool and the time to its next payout. Tap it to open Sunlight. |
| "Not minted yet" under a planet's name | Nobody has minted that planet's coin. It cannot be picked for a satellite until someone does. |
| The SUNCOIN burned chip | The SUNCOIN burned by planet mints so far. Each planet's panel shows the SUNCOIN burned to mint it, and how much of the planet's own coin its satellite launches have burned. |
| The two bands of rocks | The asteroid belt and the Kuiper belt. Scenery. |
Tap a satellite for its coin: picture, name and ticker, the planet it orbits, market cap, volume, holders, level, and buttons to trade or open its coin page. Tap a planet for its real facts, its totals, its coin and who minted it, its buyback wallet, its development, its satellite leaderboard and "Launch a satellite here". The Moon shows its facts only.
The Sun is SUNCOIN. The Sun is labelled "Sun · SUNCOIN" and its panel is the platform coin's panel. Today it says "SUNCOIN, the platform coin, not launched yet" and shows the SUNCOIN holders pool, the Sunlight pool, the SUNCOIN buyback wallet, how much SUNCOIN planet mints have burned and SUNCOIN's own fee split. When SUNCOIN launches the panel will also show its price, market cap and holders, with buttons to buy, trade and open its coin page. You cannot launch a satellite in orbit of the Sun, and the Sun cannot be minted.
Line-up. The Line-up switch puts the bodies in a row out from the Sun, like a classroom diagram, each planet with its best satellites beside it and a count of the rest: the Sun at the left on a wide screen, top to bottom on a phone. Press it again and they go back to their orbits.
Reset view. Whenever you have zoomed, panned, followed a body, opened Line-up or flown to something, a Reset view button appears. It glides back to the overview, closes any open panel and stops following. The Escape key does the same when no panel is open, and so does a double tap on empty space on a phone. If your device asks for reduced motion, the view jumps back at once.
Satellites switch. Hides or shows all satellites, to see the solar system on its own.
Prefer a list? The list view is the classic board of satellites with a planet filter, and a Planets tab. My satellites in the app lists yours, grouped by planet.
13What is not built yet
- Launches. Closed Launches open when SUNCOIN is live. The buy and burn, planet minting, the fee splits and the hourly job were run on a private test copy of the network only. There the swap from SOL to SPCX was a local stand-in for Jupiter; the real Jupiter swap joined to the buy and the burn was simulated against the live network and not sent. How Phantom itself shows and signs these transactions has not been tested. No coin has been launched through PlanetPad on mainnet yet.
- SUNCOIN. Later The platform coin is not launched.
- Hourly payouts. Preview Built and switched off. Payouts are not switched on yet on this site: amounts shown as Preview are computed, not sent.
- Buybacks and burns from the buyback wallets. Preview Built and switched off, together with hourly payouts. The buyback shares accrue. Nothing has been bought back or burned.
- Sunlight. Preview Built and switched off. Each window is worked out and recorded, and nothing is sent.
- Fees from the first moments of a coin. Built Fees from the first buy, and from any trade that lands in the seconds between a launch and the lock of its split, are moved into the locked split right after the lock and paid out with the next hourly run.
Imagery and data
Maps of the Sun, the planets, the Moon and Pluto: NASA, JPL-Caltech, USGS Astrogeology and the mission teams (public domain), and Solar System Scope (CC BY 4.0, solarsystemscope.com/textures). Facts come from public catalogs: NASA NSSDCA fact sheets and the JPL Small-Body Database. Maps are downscaled for the web; the part of Pluto that New Horizons never saw is left plain.
Memecoins are extremely risky and can go to zero. Nothing here is financial advice. The rules are in the Terms.